A New Place and Time for Cows

You might have noticed that the expected launch date for our Cows crowdfunding campaign has moved.  It was always a tentative placeholder, but we’ve had to make more adjustments than we expected, which was a pretty high bar.

A Good Place to Start

Cows crowdfunding banner image

First, we want to thank all of the people who previewed the crowdfunding page and gave us feedback.  Looking at it now compared to how it started, all of that feedback really helped us improve it dramatically.  We even got to make animations, which is something that we hadn’t done before!

If you haven’t had the chance to check out the campaign page yet, there’s still time!  Head over to Kickstarter and give us your thoughts.

So What Happened?

Remember when we talked so foolishly about how the game was relatively inexpensive to produce?  Ah, we were so young.

Our production quote expired.  We expected it to expire, and we built a potential cost increase into our financial plan.  We radically underestimated how much the costs would increase though. There wasn’t room in the new cost structure for us to keep the price of the game down where we wanted it.   Even if we raised the price, though, it would have been tough to finance both production and delivery.  It was an unpleasant surprise.

So we’ve spent the last couple of weeks exploring our options. At times it’s been harrowing.  We’ve waffled between frustration and hope so many times that we developed a new emotion entirely, although we haven’t decided whether to call it “frope” or “hopestration.”  The process is still ongoing, but we’ve found some good leads.  The game will get made and we should still be able to pass on low prices.  Our frope/hopestration is trending  hopeward.  We ought to have a clearer picture by the end of this week, or by next week if our luck continues apace.  (We’re trending hopeward, but there’s some drag.)

And What’s Next?

While we pursue a new and more practical production quote, we also want to take this opportunity to try to expand the reach of our small community.   Our expectations have always been modest, but  we enjoy the idea of being able to share our whimsical little game with more folk.  

We’ve created the option to sign up for email updates.  We’ve reached out to some online content producers to see about partnering to make videos.  We’re even listed on BoardGameGeek now!

We’ll still be improving our Kickstarter campaign page too.  If you’d like to help and you’ve already given us your feedback, share it with your friends and family.  The more eyes that see it, the more we can improve it to capture the excitement and charm that we think the game deserves.

In Other Moos…  er…  News.

We have also, at long last, created a proper page dedicated just to Cows.  It’s still in the general list of “Our Games” on that page of course, but now you can explore further by clicking the logo.   You can even click the logo here, if you’re feeling adventuresome.

Cows

That’s all for now, but as always more exciting news is always fast approaching!  Until then feel free to leave any comments or questions you have in the space below.  We look forward to hearing from you!

What a busy week!  We’re a small company, just starting out, but we have five projects in various stages of development.   And a new website!  (Two actually, but more on that in a moment.)

It would be fun to have big announcements of clear accomplishments, and we ought to have a couple of those soon, but so far the news we have to share is of the “small incremental progress” variety.  Fortunately, there have been several small increments progressing toward a few different goals.  It’s fun to watch the puzzle pieces start to slide into place, but it can feel like a lot to juggle.

01

More Art for

We really enjoy Jenny Dorf‘s whimsical cows!  We wanted more of them.  We reached out to her and she was willing, so we commissioned even more goofy bovines for players to gather into their ranches.

 

02

Speaking of which…

We want to get those cows before we send the game to the printers, but the files are coming together.  We haven’t gotten a exact schedule yet–there are a lot of variables on the production end–but we’ll share more when we get it.  Soon though, our first production samples should be in the pipeline!

03

Epic Horizons

We have also launched the webpage for .   There isn’t much there yet, but soon it will become a hub of news and lore for our very first roleplaying game!  There are even talks of doing a podcast….  Keep your eyes (and maybe your ears) open for more!

04

Hints, Glimpses, and News To Come

We got another draft of the cover art for the Bardworthy Rules Codex today!  We can’t share it quite yet, but we’re too excited to not at least put a tease out into the world.

That’s all we can share for now, but more exciting news is always approaching quickly!  (It can be hard for us to keep up!)   As always, feel free to share comments and questions below.   We look forward to hearing from you!

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